Game Manifesto
A manifesto for a persistent sci-fi sandbox where automation, risk, and player decisions shape a living universe.
AWAKEN PROTOCOL
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Progress reports, technical insights, and behind-the-scenes updates from the Awaken Protocol development.
A manifesto for a persistent sci-fi sandbox where automation, risk, and player decisions shape a living universe.
A new combat HUD update, more public dev progress — and a critical moment where I have to decide what this game is really about.
A look at how total ship loss is handled, update the galaxy map data, and how in-game mail lays the groundwork for social interaction and story delivery.
A light, optional tutorial now guides new players, along with improvements to character creation and a new starter ship.
This week I failed at making videos, fixed some UI nonsense, and taught ships how to die dramatically.
Unified corporation UI, mission-based progression, the Skill Shop system, and the first iteration of the game’s introductory world story.
UI with resizable windows, sharper fonts, and corporations are entering the game.
Years Passed… Okay, 1.5 Weeks
Explore the first prototype of Awaken Protocol’s mission system...
It's not a game yet, but it will be!
Deployment. Server architecture. DevOps. And other scary words.
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